5.27.2004

Video games: The next big fitness trend?

Video game fans dance off extra pounds

Forget the image of paunchy video gamers holed up in a dark room, surrounded by sticky Twinkie wrappers and empty soda cans. Dance Dance Revolution players burn extra pounds along with their quarters. Weight loss is an unexpected benefit of a game designed for dance music.

Natalie Henry, 14, was drawn to the pulsing techno songs, and didn't realize she had slimmed down until she went clothes shopping.

"I went to go buy pants and the 14s were too big. The more I played, I gradually had to get smaller size pants," said Natalie, who now buys size 8 baggy cargoes.

The premise of DDR is simple: Players stand on a 3-foot square platform with an arrow on each side of the square_ pointing up, down, left and right. The player faces a video screen that has arrows scrolling upward to the beat of a song chosen by the player. As an arrow reaches the top of the screen, the player steps on the corresponding arrow on the platform.

Sound easy? Throw in combinations of multiple arrows and speed up the pace, and the game is as challenging and vigorous as a high impact aerobics class.

Most beginners look like they're stomping on ants and are flushed in the face after one or two songs.

"At first I was playing it for fun, but when you see results you're like, 'Yeah!'" said Matt Keene, a 19-year-old from Charleston, S.C., who used to weigh more than 350 pounds and wear pants with a 48-inch waist.

Also aided by better eating habits, the 6-foot-5 Keene explained in a phone interview he had dropped to about 200 pounds. Now he works out on a weight bench to bulk up because he thinks he's too skinny.

More than 1 million copies of DDR's home version have been sold in the United States, said Jason Enos, product manager at Konami Digital Entertainment-America, which distributes the Japanese game in the United States. About 6.5 million copies have been sold worldwide.

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